Patch 1.4.3 Changelog
SKY DRILL » Devlog
Patch adding new equipbelt visuals (implemented by @Wishful!) and some new level balancing, content, and progression.
Changelog
- Added new equipbelt animations and visuals
- Remixed and added new early levels (1-100) with the intention of making early level pacing faster, and with more potential for nice setups (i.e. with strikers, ice platforms or springs) to get nice early boosts.
- Added a new "Crossing" section at levels 50-55 as a medium-sized skill check for moving platforms
- Added more goldfields levels
- Strikers now reset streak attenuation properly
- Made some changes to the way treasure selling works
- I noticed extreme amounts of lag treasure clips into each other. To mitigate this, I've adjusted all the treasure hitboxes to be similar in shape/size so this doesn't happen as often with large groups of treasure
- There is still a performance issue with selling massive amounts of treasure at once - cooking up a more permanent fix for this
- Added a new item - DRIFT PILL
- consequently, added a new badge that's required to unlock this item - DRIFT MININ
- Cats now make your character dexterous
- when dexterous, your character treats both unstable and disappearing platforms as normal platforms.
- Item unlock levels now only give 2 choices of items to pick from.
- Purple boost coins now have a slightly longer timer
- Window to pick up 4 in a row is bigger no
- The 2nd chasm (lvls 170-200) has been shortened significantly (now lvls 186-200) to better match the previous chasm.
- Fixed a bug where there was sometimes an extraneous pointer during tutorial panel sequences.
- Fixed a bug where emerald treasure gravity was extremely low
Files
sky-drill-web-beta.zip Play in browser
Version 1.4.3.0 4 hours ago
sky-drill-mac-beta.zip 142 MB
Version 1.4.3.0 4 hours ago
sky-drill-win-beta.zip 115 MB
Version 1.4.3.0 4 hours ago
Get SKY DRILL
SKY DRILL
skydiving mining drill
| Status | In development |
| Author | swordguy47 |
| Genre | Platformer |
| Tags | 2D, Casual, drill, Incremental, mining, No AI, Pixel Art, Roguelite, skydiving |
More posts
- Patch 1.4.2 Notes2 days ago
- Patch 1.4.1 Changelog2 days ago
- Patch 1.3.1Aug 10, 2025
- Patch 1.3.0.2 changelogAug 02, 2025
- Patch 1.3 changelogAug 01, 2025
- Patch 1.2g changelogJul 30, 2025
- Patch 1.2f changelogJul 29, 2025
- Patch 1.2(a-e) changelogJul 29, 2025
- public playtesting build - patch notes comingJul 27, 2025

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